25 October 2006

Simply Morph!

Morphing is an animation technique similar to tweening in 2D animation. A Morph object combines two or more objects by interpolating the vertices of the first object to match the vertex positions of another object. When this interpolation occurs over time, a morphing animation results.

Remember.

The original object is known as the seed or base object. The object into which the seed object morphs is known as the target object. You can morph one seed into multiple targets; the seed object's form changes successively to match the forms of the target objects as the animation plays.

Before you can create a morph, the seed and target objects must meet these conditions:
• Both objects must be either mesh or patch objects.
• Both objects must have an equal number of vertices.

If these conditions don't apply, the Morph button is unavailable.
You can use any kind of object as a morph target, including an animated object or another morph object, as long as the target is a mesh that has the same number of vertices as the seed object.
Creating a morph involves the following steps:
1. Model the base object and target objects. 2. Select the base object. 3. Click Create panel > Geometry > Compound Objects > Morph. 4. Add the target objects. , Lastly 5. Animate.


This is for 3DSMAX users.

17 October 2006

KOUDAL.DK

High quality 3D and webdesign with an attitude

Lars Koudal is from Denmark and he is specialized in high quality productions of 3D and new media design. Lars has worked as a freelancer for all kinds of companies for more than ten years. Next to owning his own company, Lars is availbale to work part-time as a Linguistic Tester for Electronic Arts for the past 5 years on a long range of games. He said in his website-
"My work here entails detail testing and reporting of linguistic mistakes in my native tongue, Danish. After more than 10 years in the business, I recently felt like sharing some of my experiences, the benefits as well as the pitfalls, of being self-employed.
Thus I have created a blog section with tips and tricks for people who are, or who want to be, self-employed, trying to help them avoid some of the pitfalls I’ve experienced."

I feel proud to associate with Lars Koudal, we have decided to exchange our ideas, concepts. And we write on different issues in our blogs.

I personally liked section named Tips for freelancers in his site. I think, this is really helpful for new comers in the business of graphic design, website production. Lars has shared his valuable ideas in his site and must be viewed by the design community members. I liked his style of writing, which is very easy to understand and follow. I would expect all success for Lars in the future.

Visit his site: www.koudal.dk

You can contact him at lars@koudal.dk